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Hammer

Hammer

  • Smitty_hammer3.38

    Smitty_Hammer3.38.png

    408.0KB

    2013/08/17

  • Hammer_-_fusion_render

    Hammer_-_Fusion_render.png

    1247.0KB

    2014/05/21

  • 2013-08-15_05.14.22_pm

    2013-08-15_05.14.22_pm.png

    205.0KB

    2013/08/15

  • 2013-08-15_05.12.36_pm

    2013-08-15_05.12.36_pm.png

    1817.0KB

    2013/08/15

  • 2013-08-15_05.15.14_pm

    2013-08-15_05.15.14_pm.png

    296.0KB

    2013/08/15

  • 2013-08-15_05.01.24_pm

    2013-08-15_05.01.24_pm.png

    543.0KB

    2013/08/15

  • 2013-08-15_05.02.38_pm

    2013-08-15_05.02.38_pm.png

    600.0KB

    2013/08/15

  • Hammer.40

    Hammer.40.png

    401.0KB

    2013/08/17

  • Smitty_hammer2.33

    Smitty_Hammer2.33.png

    329.0KB

    2013/08/16

Description

Okay, I admit it... I got a little hammered today ;) One of the first projects I created in Fusion 360 was a Stanely FaxMax hand saw. Continuing on that trend, this project is based on a Stanely framing hammer I had in my garage. I started off by taking some quick photos with my iPhone to use a background reference. The majority of the work was done in Sculpt to get the basic shape of the hammer. then I converted it to a BREP and using solid modelling tools to finish off the claw and to split the body in to separate objects to that I could assign different materials to each. To create the Anitvibe emboss I traced the letters with the sketch tool and extruded and cut it from the surface. Final model was rendered in Keyshot.

Comments
Default_avatar

woo,it's cool .Can you share you model?

over 1 year ago
X120

Re-rendered the hammer using the new Fusion360 materials and realtime ray tracer.

over 5 years ago
X120

Hi David, sure you can.

about 6 years ago
X120

Hey Colin, can I use images of your hammer with attribution in a presentation for Maker Faire? It's for a slide introducing Fusion 360.

about 6 years ago
X120

Thanks guys.

about 6 years ago
X176

Hammer time! Nice model Colin

about 6 years ago
X176

Smash! That's a sweet hammer.

about 6 years ago
X120

@Kevin, you are too kind. The nice thing about the gallery is you get to see the nice finished product without seeing the cursing and desk pounding along the way :). The hammer head was a happy accident. I built the hammer face and neck separate from rest of the head and claw and bridged them. Not all my first attempts (or second or third) work out so I'm in a habit now of copying models when I get to a place where things are getting tricky. Eventually we will have some type of versioning in Fusion 360 that will make this unnecessary.

about 6 years ago
X120

You know what the coolest thing is about this project? The fact that you showed the actual T-Splines model. Yeah, that's awesome.

about 6 years ago
User_x176

Well Colin, I'd like to thank you for once again making me feel like I'm completely out in left field with my sculpting abilities ;-)
This is a really cool hammer. There is a lot of detail in the shape of the hammer portion.

about 6 years ago
X120
Colin Smith
Toronto, Ontario, Canada

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